MARINE MOD is a 2nd DLC expansion for Legend: Farewell Edition 8.33. It adds a new guns-blazing class to the already existing sword&sorcery quartet. This particular character is not some code copy-paste from Doom. The mod was tailor-made for Hexen:Legend FW, using Hexen tools and mechanics. The Marine has his own unique weapons, a special custom-made storyline, artworks and his own kick-ass ending sequence.

Marine is a true master of weapons. All of his weapons have combo attacks. His counter-attack skill is the best among all of the Legend cast. Doing so with the Chaingun is devastating. He can even counter-attack using the Shotgun, quite decently, at closer range. The Ice Flechette is an extremely dangerous artifact. Potent against all enemies incapable of flight, - and better don't stand anywhere near when the ice blast goes off, or you're a goner. The Marine is more than well-equipped to get rid of anyone, and on the double.

DOWNLOAD THE MARINE MOD 2.1

 

       

  

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOOLS OF THE TRADE

     

    

    

     

      

 

 

 

 

Chainsaw - is only available to the marine character. The most powerful melee weapon of all the Legends six heroes, which also comes with a combination attack, which can be used to attack multiple enemies. Tons of fun!

Double-barrel shotgun, your good old friend from Doom, and here in the Marine Mod it is just as spectacular...well perhaps even more so. The shotgun has a powerful combination attack at close range.

The Chaingun can fire in solid burst barrages and has an option to go full-auto. Has great accuracy at the long and medium range, thriving particularly when there is room to maneuver and distribute its fire to several targets. Great for counter-attacking.

The Decimator is a multi-projectile launcher. Firing a full triple-rocket blast at long range, (using both ammo types) scores maximum damage. At the melee range - the weapon only uses explosive shells for ammo, launching missiles with a piercing effect.  This opens all kind of tactical possibilities of ammo management and attacking.

The Ice Flechette works similar to the old flechette for the Mage character, yet the Ice Flechette has two major differences. One - it can be dropped down, unlike it's Hexen cousin, presenting all sorts of options...for example, when using the Wings of Wrath... And, just like the name suggests - when it goes off, it creates an explosion of ice particles, which is absolutely deadly to the ground-based enemies (even the reflective ones) - however,  it can't do much against the flying creatures. A note of import: don't stand next to its ice blast, or you die.