DARK POWER  is the 3rd (and the last) DLC for Legend: Farewell Edition 8.33 (latest version required). In this mod we control a shadowy character, a desperate echo of a cursed soul. In a quest to alter his fate - he is ready to pay any cost. Willingly signing a pact with the Heresiarch himself, now, given power and form - this dark warrior will tip the scales toward an even greater evil. Following his own sinister agenda or being merely a pawn in the mastermind's hands - little is known of this nameless stranger, or where his uneasy path may lead.

This relentless rebel can wield both magic and guns. The mod combines the very best gameplay elements of all Legend FW classes, along its own specials. The Mercenary is an ultra-versatile character, with his own custom-made story, artworks and ending. My last farewell to the realms of Hexen.

 

  TOOLS OF THE TRADE  
   Plasma Cells. Standard ammo for the plasmagun.  

 

 

 

 

 

            

DARK GIFT - being an ally to the Heresiarch is not without benefits. combination attack that allows you to launch two spells consecutively, if you land your standard punch & kick combo

 

PLASMAGUN - delivered to the realms of Hexen by your sinister benefactor, - this is a very powerful weapon. It feeds on both ammo types. Will fire as long as you have plasma cells, but with certain consequences.

HELLFIRE - rocket launcher turned into a demon-cannon. Doubles as a deadly melee weapon in a negative ammo state. The question is, should you go that far?

GLACIAL FURY - an evil artifact, which belongs to the Heresiarch himself. This can literally cancel enemies from existence. However, this cannot be used at close range. It will instantly kill you.

FIRE FLECHETTE - a powerful arcane grenade made of some sort of unknown magical liquid. Has a large area of effect and packs a serious stopping power. Not as useful against reflective creatures.

 

Backup ammo. Inventory item. Gives +200 ammo points for all weapons.

 

Arcane protection orb. Grants minimal increase to the armor class, since The Mercenary cannot yet control magic essence with the same ease and dominance as the Dark Warlord who gave him his powers.

DOWNLOAD

MERCENARY : Dark Power

(Legend : Farewell Edition 8.33 required)

   Rockets. Powers the Hellfire. Mind the fact that the Plasmagun uses rocket ammo too.

 

  Ammunition crate. Provides supplies for all weapons.
  Potion of Alchemy restores 10 points of health and then breaks.
 

    

   

    

 

 

Enchanted Flask. Inventory item. Restores 25 health points when used.

Arcane Heart. Inventory item. Restores to full health when used.

Assault Mask. Adds 2 points to armor class. More used for the fear effect, than for it's protection..

 

Black Knight's armor. Not very comfortable but still can be used rather effectively in the strange magical realms of Hexen.

 

Elite Tactical Vest. The best protection gear fit for a human-like body. Custom enhanced by the Heresiarch's dark magic - this item was tailor made for you.